Stop, Think, Decide
Look at a small everyday problem, notice what is going on, think about what could happen, and pick an idea to try.
About 6 to 12 · Problem solving: noticing a problem, thinking ahead and choosing what to do.
Three small steps
A small problem, one step at a time.
- 1. StopLook at the picture. What is the problem?
- 2. ThinkWhat could happen if you tried each idea?
- 3. DecidePick an idea to try.
Answer your way. Tap it, point to it, say it, sign it, or show a card or device. Every way counts the same.
For grown-ups
Away from the screen: When a small thing goes wrong at home, say out loud: stop, think, what could we do?
The problems here are small and made up. If one sounds like a real worry, pause the game and talk about the real thing.
- Easy
- One small problem and two ideas to pick from.
- Medium
- Three ideas, and what would happen if you tried one.
- Hard
- Pick two ideas that work, and spot a moment with no problem.
- Start on Easy, even if it looks too simple. Success first, then move up when your child wants to.
- Say the lines aloud together. Hearing a phrase in a real voice is the point of the game.
- These are common patterns, not rules. Your child's own way of talking is real talking.
- Wait a little longer than feels natural. Quiet thinking time is part of it.
- If they pick something you did not expect, ask them to tell you about it. Their reason is often interesting.
- Pointing, signing, a device or a picture card are all real answers. Speaking is not the goal here.
- Stop when it stops being fun. A few minutes, often, beats a long sitting.
A game and a starting point, not an assessment. All Talking Together games