Story Planner
Choose a character, a place and a time from picture cards and watch the story scene build itself.
About 5 to 9 · Planning who, where and when before telling a story.
Answer your way. Say it, point to it, sign it, tap a picture, or show a card or device. Every way counts the same.
A story starts with a plan: who is in it, where it happens and when. Pick any card you like. There is no timer and no marks.
Pick who, where and when, and watch the scene build itself.
For grown-ups
Away from the screen: Before telling a story, say who is in it, where and when.
- Sit beside them for the first few goes and say the words as you tap, so they hear the sentence as well as see it.
- Wait a little longer than feels natural. Quiet thinking time is part of it.
- Any answer that works is a good answer. If they pick something you did not expect, ask them to tell you about it.
- Pointing, signing, a device or a picture card are all real answers. Speaking is never the test.
- Stop when it stops being fun. A few minutes, often, is better than a long sitting.
- These are games, not assessments. If you have concerns about speech or language, talk to a speech pathologist.
A game and a starting point, not therapy or an assessment. All Words and Talking games