Losing a Game
Roo Bloom · Social Stories · roobloom.com
- Playing a board gameI am playing a board game with my brother. I have the blue piece.
- My brother winsMy brother’s yellow piece gets to the end first. He wins this game.
- I might feel disappointedI might feel disappointed, cross or sad.
- Helping the big feelingI can help the big feeling get a little smaller.
I could try… Find a quiet spot for a bit · Hug a cushion · Cry if I need to · Move my body — stretch or jump
- I can say how I feelI can tell someone how I feel.
I can say: “I really wanted to win.”
- Mum understandsMum understands. Lots of people feel sad when they lose.
- Sometimes I winIn games, sometimes I win and sometimes someone else wins.
- I can say “good game”When I’m ready, I can say “good game” to my brother.
I can say: “Good game!”
- I can choose what’s nextI can ask to play again, or choose something else to do.
I can say: “Can we play again?”
- Losing is okayLosing a game doesn’t mean I am not good at things.
- I am learningEach game is practice. I am learning to lose and keep playing.
I can remember
- It’s okay to feel sad when I lose.
- I can help the big feeling get smaller.
- I can say “good game”.
- Sometimes I win, sometimes I don’t.
- Games are for playing together.
For grown-ups
What this story teaches
That losing a game can bring up big feelings, that those feelings are allowed, and a few things to do with them: help the feeling get smaller, say how it feels, say “good game” when ready, and choose to play again or do something else.
When to use it
- Before a family games night or a play date with games.
- After a game that ended in tears or a thrown board, once everyone is calm.
- When your child avoids games because losing feels too hard.
For this story
- Model losing out loud: “Oh, I lost. I feel a bit disappointed. Good game — shall we play again?”
- Start with short games or cooperative games, so a loss is small and quick to recover from.
- Let your child leave the table for a moment; “good game” can come later and still count.
How to use it
- Read it together on a calm day, not mid-meltdown. In the hard moment itself, fewer words help more: stay close, keep everyone safe, and save the story for later.
- Read it again just before a tricky moment you can see coming: on the way to the park, the night before a haircut.
- Make it fit your child: skip pages, stop when they’ve had enough, swap a detail as you read so it matches your child’s day, or read only the “I can remember” card.
- Add your child’s first name on the story’s opening page and it appears in a line or two. The name stays in this browser and is never sent anywhere.
- Use the story’s words in real life (“No means not right now”), and model them when you hear “no” too.
- Notice tries, not perfect calm. Big feelings are allowed; the story is about what to do with them.
Good to know
- These stories are for everyday disappointments and changes. They never mean a child should put up with pain, fear, unsafe touch, bullying or anything that hurts — telling a trusted adult is always the right answer there.
- Nothing here asks a child to make eye contact, hug anyone — family included — stop stimming or stop crying. Crying and moving are ways bodies cope, and headphones or a break are always allowed.
- Where a story says a grown-up will do something — stop when a hand goes up, give a warning, keep a “later” spot — make sure it really happens, or change that page. A signal that isn’t honoured teaches a child their words don’t work.
- The aim is understanding and choices, not a quiet or compliant child. Asking “why?”, saying no to touch and disagreeing in words are skills to welcome.
- Visual stories help many children and not every child. Adapt, skip or change any page. This is an educational resource, not therapy or medical advice.