Things ending
Screen time has finished
What happened
You were in the middle of your game. Screen time has finished.
What do you want to happen?
For the grown-up
Stopping halfway through is not the same as stopping at the end, and a child who has lost their progress has lost real work. A minute to reach a save point takes most of the fight out of it, and it helps to say out loud that this is what you are waiting for.
- Say what they wanted before you say what can happen. A child who is handed a solution first hears it as being told off.
- The true thing beats the soothing thing. “The cup is in the wash” is something a child can be disappointed about and then get past.
- Wanting the impossible thing is not a mistake. It is what they want, and this resource agrees with them before it says anything else.
- It works far better on a calm day than in the middle of one. Going through it when nothing is happening is what makes the words available the next time something is.
This is a rehearsal tool, not an assessment, and it does not know your child. You decide whether what it says fits them — if a scenario is not right, close it and pick another.