Skip to main content

Shop Counter

Tap coins and notes to pay for something, check if there is enough, and see the change.

About 6 to 11 · Paying, having enough, and change.

Answer your way. Tap it, point to it, say it, sign it, or show a card or device. Every way counts the same.

Pick a level

Change it any time. Every level is a good level.

Pick what to play

For grown-ups

Away from the screen: Play shops at home with real coins and a few things from the pantry.

The prices here are made up for practice and are not real shop prices. Real coins are a great next step: let your child hold, sort and pay with them alongside the screen.

Easy
Prices under $1, small coins, and change from $1.
Medium
Prices from $1 to $5, enough or not, and change from $2 or $5.
Hard
Two or three items, notes and coins, and change from $10 or $20.
  • Start on Easy, even if it looks too simple. Success first, then move up when your child wants to.
  • Use real things alongside the screen: cups for sizes, coins for money, a calendar on the fridge.
  • Wait a little longer than feels natural. Quiet thinking time is part of it.
  • If they pick something you did not expect, ask them to tell you about it. Their reason is often interesting.
  • Pointing, signing, a device or a picture card are all real answers. Speaking is not the goal here.
  • Stop when it stops being fun. A few minutes, often, beats a long sitting.
  • These are games, not assessments. If you have concerns, talk to a teacher or speech pathologist.

A game and a starting point, not an assessment. All Everyday Concepts games